What's the Huntsman's headshot criteria?
As arrows are projectiles, they must use the (large unrotating unintuitive) physics hitbox instead of the bullet hitboxes. So how does the game know where the head is? Is it the same for all classes? How large is the headshot area?
One Solution collect form web for “What's the Huntsman's headshot criteria?”
This has been a topic that cropped up a lot in the past its very hard to discribe best to show: