/testforblocks system problem

What I wanted to do was a system that would permit you to save your build in an area, in sort of a nothing is changeable, not even the items in a chest.
In fact, how it works is simple: the construction would be cloned into a safe area when the system is in “save mode”.

I just want to add a last thing: with the /testforblocks (with an s)
command, the system will detect if something was changed during the “save mode” and then change it back to what it was.

  • Which configuration of armor enchantments gives maximum protection?
  • Any benefits to running minecraft in a 64bit environment?
  • Why does Minecraft show this crash report about 'BlockEntity' when I try to log into certain servers?
  • Why is my floor on fire?
  • Is it possible to lay a block adjacent to another without looking at the face of the existing block?
  • Can I use dispensers or droppers to auto-replant crops?
  • How can we change the comparing area of the /testforblocks command?

    We love Playing Games, especially Video Games.