Is there a cap or soft-cap in % chance to find magic items?
Is there a cap or soft-cap in % chance to find magic items? Should I stop stacking MF items at some point?
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Old question already answered, but since the game has seen some changes since, an update seems necessary for the newcomers:
Currently in patch 1.0.7, the hard cap on Magic Find is 625% (300% soft
cap + 75% NV stacks + 250% MP 10 on Inferno).
Starting in patch 1.0.8 however, the Magic Find bonus from shrines
will be able to exceed the “soft cap” of 300% that players can achieve
from a combination of their own gear and their follower’s gear. In
patch 1.0.8 we’re also adding a buff to multiplayer games called
“Strength in Numbers” which allows for a 10% bonus to Magic Find, Gold
Find, and experience per additional player in a multiplayer game, up
to a maximum of 30% in a four-player game. The Magic Find and Gold
find bonuses of this multiplayer feature can exceed their respective
300% cap as well.
So after patch 1.0.8, if you have 300% Magic Find from your gear and
your followers, have 5 stacks of NV (+75% MF), are playing on Inferno
at MP10 (+250% MF), have a Fortune Shrine buff active (+25% MF), AND
are playing a four player multiplayer game (+30% MF), you can hit the
maximum of a 680% bonus to Magic Find. Shiny!
Keep in mind that this cap will be lower for if you aren’t playing on
Inferno and/or aren’t using Monster Power level 10, etc.
Jay Wilson, Game Director of Diablo III, mentioned during a Best Buy Developer Chat that magic find will not be capped:
Guest-446: Will certain areas in Diablo 3 have different treasure
classes like they did in Diablo 2 for finding higher items or does it
just come down to how far you have progressed into the game and is
there a diminishing effect of the amount of mf your character can have
eg. like a mf cap?
Jay Wilson: I don’t really know how to answer the treasure class one,
lots of areas have different treasure classes but we try to make areas
relatively equal depending on challenge and monster level. MF is not