Is there a cap on resistances?

In Diablo II, there was a cap of 75 set on all resistances (though certain items could increase that cap). Is there a similar cap in Diablo III, or am I free to increase my resistances willy-nilly?

  • How is the Protection stat calculated?
  • Are white or grey items worth picking up at all?
  • What are the differences between the regular and uber bosses? What strategies are effective?
  • What crowd control effects work on treasure demons?
  • What does Blizzard mean by broadband?
  • Inferno Act 1 Gold Farming, Skeleton King vs. Butcher
  • How do I unlock higher difficulty levels in Diablo III?
  • Why do some legendaries have stats beyond their definitions?
  • When is the game saved, and how?
  • What happens to the enemy's health after you die?
  • What does “Unique Equipped” mean?
  • Are the original Starcraft 2 WoL and HotS DVDs still useful for installing the game?
  • One Solution collect form web for “Is there a cap on resistances?”

    There is no cap on resistances, neither is there a penalty in higher difficulty levels; that’s because the resistance value itself is no longer a simple percentage but instead behaves like your armor – it’s used to determine a percentage-based damage reduction, but is in itself an ever-increasing number with no cap.


    In addition to that source, you can open your character’s details page, hover over resistances, and see that they define a percentage damage reduction but are not directly that percentage themselves. You can also see it changes depending on the enemy’s level, just like the damage reduction from armor.

    We love Playing Games, especially Video Games.