How does reputation affect gameplay?
When you kill or hurt civilians your reputation goes down, when you solve crime submissions or avert street crimes, your reputation goes up.
But: What is the actual point of the reputation? Does it have any influence on gameplay apart from being a motivator to do certain things and not hurt innocents?
3 Solutions collect form web for “How does reputation affect gameplay?”
With a low reputation, NPC’s will sometimes recognize you and call the police.
With a higher rep, they’ll still sometimes recognize you but they don’t do anything game-altering. The comments they make are different.
Source: I had very low rep from running over so many pedestrians. I got sick of people randomly calling the police on me, so I stopped a bunch of crime and they stopped doing it.
I believe it also has a minor affect on the ending, but I haven’t found a source to verify this yet.
This seems to be more of a social vibe thing than anything else as of yet. I am only in Act II now but I have started hearing news reports being broadcast about the character where he is being hailed as a good guy but police say assisting him is still a crime and so on.
None of the AI have ‘assisted’ me as of yet though and the reputation only seems to have an effect upon their comments they make when I am walking by them. They go Ooh and Ahh when I am high in reputation as opposed to “OMG I think that’s him”! It has certainly not stopped people from calling the cops on me when I shoot my gun by accident.
I worked hard on my playthrough to maintain a good rep. with a full good rep, i never heard of Aiden in the news, police call on me were limited a lot, and the citizens had leniency toward my actions. It also effects the way some of the later missions play out. I’ve only seen the vigilante results though.