How do terrain-based unit promotions work?

If I promote a unit so that it is better a fighting of rough terrain for example.

When I am in combat and attacking an enemy, who needs to be in the rough terrain them or me for me to receive the bonus?

  • Is there a diagram showing the requirements for each promotion?
  • After buying the deluxe version of civ5 on Steam, where is the soundtrack?
  • “Choose production” bug: game stops map scrolling and doesn't respond to orders, but shows tooltips and animations
  • What is the starting bias for different factions?
  • Connection to capitol without port
  • Do I gain income for connecting city-states to my trade network?
  • Is there a list of luxury resources?
  • Why is my city not generating more happiness after purchasing happiness structures?
  • How to get the Steam Workshop to work with “Civilization V” for a Mac?
  • What is the starting bias for different factions?
  • Can I politely stop an AI's Great Prophet from getting to my cities?
  • For Civ V, where can I find a list of city names used by each civilization?
  • One Solution collect form web for “How do terrain-based unit promotions work?”

    In general, it is determined by the tile on which the attacked unit is standing.

    So, in case of melee units, it’s where the combat takes place – i.e. in the hex containing the defending unit.

    In case of ranged units, attack bonuses depend on the hex on which the target is standing.

    We love Playing Games, especially Video Games.