How do I extract Source Engine .vpk files?
I’d like to use some Source Engine models and sounds, so I looked up how to extract them. Most methods say to use GCFScape, which I can use to browse and extract .gcf files. However, since the SteamPipe update, the .gcf files have been replaced with .vpk files.
Is there a way to extract the .vpk files?
One Solution collect form web for “How do I extract Source Engine .vpk files?”
Yes, and it’s included with the game itself. (This method was tested on Windows using Team Fortress 2.)
- Go to the folder Steam is held in. This varies depending on your OS.
- Next, go to the
steamapps/<username>/<game_here>/folder. I will be using Team Fortress 2 (under the
team fortress 2folder.)
- might also be called “common” instead of your username.
- Under the
tffolder (or hl2 for Half-Life 2/Portal), find the file ending in
_dir.vpk. I’m using
tf2_sound_vo_dir.vpk(the characters’ voices), but any .vpk file will work.
- Drag all of the .vpks onto the “vpk.exe” file. You should do this with two windows to make things easier.
- Once this finishes, go to a folder named
bin/(the folder where vpk.exe is stored).
- Inside is a bunch of folders. Those are the files that were inside the .vpk.
- To compile into a
.vpk, drag a folder filled with your files (for example,
test_vpk) down to
vpk.exe. This should compile into a file named
If this is wrong, or you have a method for another OS, either edit it or leave a comment.