How do I dispose of a corpse?

So I killed a bunch of raiders from a settlement, now their rotting fly infested corpses are lying around clogging up the joint. How do I dispose of their corpses?

  • What are the effects of the various Protectron Personality Modes?
  • Fallout 4 PS4: Are the character outfits bugged?
  • What's more efficient: lightened armor or pocketed armor?
  • Do supply lines work together?
  • Are VATS shots considered “hip fire” for weapon mod purposes?
  • What effect does feeling Well Rested have?
  • Do sneak attacks stack with crits?
  • Is junk accessible from all work benches or only in that area?
  • How can I repair power armor?
  • What is the maximum height a settlement can reach in Fallout 4?
  • The Molecular Level - Game is bugged
  • What contributes to the settlement size limit?
  • 9 Solutions collect form web for “How do I dispose of a corpse?”

    Use the console

    As with previous Bethesday games, the markfordelete or disable console commands can be used to force an entity to despawn. Using markfordelete may be safer as there are some indications that using disable will not remove the object from the world state in your savegame. The former is also less likely to bug out as it should follow the default cleanup behaviour.

    Via the Wiki:

    markfordelete – Similar to disable, will delete any item from the game, removing it permanently. It may disappear immediately, or it may require you to exit and re-enter the area.

    While I haven’t confirmed this myself, using the console apparently does not disable achievements.

    if you have running water nearby you can drag the corpse there and watch it float away

    Build a small shack and drag all bodies there?

    =Build a graveyard.

    Chances are it is not despawning because you are visiting the “cell” or loaded area, frequently.
    Travel far away from the settlement in question, and do not go back for about 10-15 in-game days (you can sleep/wait it off if you wish) that will “reset” the cell which will remove any temporary mobs. That should fix your problem. If you go back to the settlement too early, this 10-15 day timer will reset.

    if you do not wish to do that then use Disable in-console. Do NOT use markfordelete.

    Most of the creatures that spawn are Randomly generated. If you use markfordelete, it will delete that creature and any spawns like it afterwards.

    5 Raiders attack a settlement. I kill them. I use markfordelete on one of them. there is a good chance that if raiders attack again, there will only be 4 raiders. This is what happened with skyrim so I cannot imagine it being any different.
    On top of that markfordelete is permanent, so you can’t fix mistakes.

    Yes, disable doesnt “remove” the mob from the game, but it unloads it from memory, and prevents FO4 from loading it again, so while it may slow down load times, it will not affect fps or anything else in-game. It is just a much more safer option to choose.

    It’s not ideal but it saves using console commands but you could “bin” all the corpses.
    I have erected 4 walls and a staircase leading up. you can dump them inside.
    It gets them out of the way

    I have a batch file which I run every start. One of the lines is:

    setgs iHoursToClearCorpses 2

    As ThreeTen suggested, go away from the cell for a while.

    If you use MarkForDelete, try using Disable first, in case you’ve selected the wrong item (like Dogmeat!). You can then MarkForDelete once you’re sure you have the intended target.

    There is a mod that can help you get rid of corpses in your settlements.

    (and it gives you materials for the bodies!)

    Scrap dead things

    I do not personally use this mod, so I can not account for how well it works.

    I was having this same trouble until i noticed that only corpses with items in them were lingering around my settlements. Try looting all the items inside the corpses. It should allow them to dissapear.

    I just blew them away with missiles

    We love Playing Games, especially Video Games.