Tag: minecraft-redstone

Any more compact self-activating piston designs?

I need to push incoming blocks in a new direction using a piston activated as soon as there is a new block to be pushed. In the screenshot, if the block from below is pushed in front of the piston, it passes the signal, powers the piston, the piston pushes it away and retracts awaiting […]

How can you turn a rapid pulser on and off?

We have built a number of large rapid pulsers for Floor D of Fosco’s server’s community wiki. D, obviously, is for disco. Disco seen from the deejay’s point of view, with two jukeboxes. I just wish there were more than two records. The soft lightning is done by a number of extended rapid pulsers. Basically, […]

Is there a way to shut down a Nether portal with redstone?

Since it is no longer possible for flowing water to deactivate a Nether portal, you can’t use pistons to push blocks into the nether portal and finally you can’t move the obsidian powering the portal with pistons; is it possible to deactivate the portal some other way with redstone? I’m not too interested in detonating […]

A more efficient mob pushing redstone circuit?

I am trying to build a mob system where the pistons push the mobs. The screen shot below shows my current design, but I’m thinking there has to be a more space/redstone efficient way to get at this. Or is this as good as it can get?

How to set a command block with a command inside using the setblock command

Does someone know how to set a command block with a command inside using the setblock command? I have created this code /setblock <x> <y> <z> command_block {TileEntityData:{Command:”testfor @p[_=1]”}} but it doesn’t works. Do someone know how to do that?

How can I bring zombies down to one-punch kills in Minecraft?

There’s something about zombies in Minecraft that if you merely drop them down 23 blocks for the fall damage, they take two punches to kill, rather than one punch like other mobs. (23 ½ is the same, and 24 blocks will simply kill them.) I’ve heard that this is due to zombies having “armor” (not […]

How to make 20 minutes (1 day) delay?

I am getting tired of manually managing my chicken farm, so I have invented this automated design: The step from eggs to chicken is easy, and it’s even simple to make it happen in batches – every time dispensers are filled using hoppers, a comparator activates clock until they’re empty again. What I need is […]

How far can redstone current travel?

I know that there is a 15 block limit before a repeater is needed, however I am looking for the TOTAL distance that current can travel. Is it infinite? Can I keep adding repeaters and go on forever? I don’t mind whether “old-school” repeaters are used (2 NOT gates) or the ones added in Beta […]

Without mods, is it possible to filter items in hoppers/droppers/others?

I’m new to Minecraft, and finally out of my “build a log cabin and try not to die” phase. I just completed my second useful machine today, a dropper-vator from level 14, up to the top of a large(ish) tower I’m building. I googled the design, I don’t know that I’d ever have figured it […]

Keep some chunks loaded in Minecraft SMP

I am looking for a mod or something which would allow me to keep some chunks loaded on the SMP server I administrate. In fact, it is a redstone circuit including a clock under a huge mob trap which triggers some pistons and water bringing loots regularly to a point. This would allow mobs to […]

We love Playing Games, especially Video Games.