My vault has a Radio Room 3 rooms wide fully upgraded. I have 5 people in the room with relatively high Charisma. Yet it seems every session I run I get nobody to the vault using the radio. It seems like I get at most 1 person every 5 days or so of playing this, […]
I have a quest that requires me to assign 15 dwellers to the right room for them, and I seem to be stuck at 9. I don’t have access to all possible rooms yet, so that may be a part of my problem, but in general… Is there a way to tell which room a […]
The loading tooltip mentions that molerat attacks can only start in rooms touching dirt. However, attacks do not start in elevators. As such, can I make my vault molerat proof by completely surrounding it with elevators?
So, in Fallout Shelter, whenever I send my Dwellers to the Wasteland, I give them five Stimpaks and five RadAways, but they never use them when they are injured/radiated. I don’t know how to make my Dwellers use them. How do I do this?
I’ve come back to my game now after a half hour. Everything seems fine – enough food, water and electricity. But as I selected the first person to check their health, he was radiated about the half of their life. I checked all others. EVERYONE is radiated. What could happened? I have 40 dwellers in […]
I have unhappy dwellers in one of my power plants due to a corpse that is no longer there. I didn’t revive the corpse, I just buried it instead and now they are unhappy. I have moved them to other rooms and back. I have removed them and put completely new dwellers in the power […]
I just started playing Fallout Shelter yesterday. I’m going to be working away from civilization for two weeks and will not have the time nor power nor inclination to play a phone game. I would like to not come back to a shelter full of skeletons. What can I do to mitigate the damage to […]
In Fallout: Shelter, managing the three available resources (Power, Food, Water) is an important mechanic. However, I’m not quite sure what determines the usage of these resources. For food and water, I would expect it to be based on the amount of dwellers in the entire vault. However, it doesn’t sound completely unreasonable that the […]
My Mr. Handy has been busy trying to solo deathclaws, mole rats, and such. Now he is a bit worse for wear. How can I repair him?
I’m pretty new to this game and probably missing something really obvious, but I can’t figure out how to use junk. That microscope would probably be useful in the medical bay, for example. What do I press to make it go?