Differences between Hardcore and Normal heroes

In the question Are you rewarded for playing Diablo II in hardcore mode? you can see that in Diablo 2

the difference is not that great. Apart from the one life aspect of
HC, the game is exactly the same;

  • Drop rates for set / legendary items
  • Do guest pass characters carry through an upgrade to the full game?
  • Should I sell my magic items, or salvage them?
  • Are all skills affected by elemental damage increase?
  • How can I change the installation directory to drive A?
  • What can I do with a second Staff of Herding plan?
  • But with all changes in Diablo 3, there is any difference between Hardcore and normal (softcore) heroes?

    extra: Can a Hardcore plays together with a softcore hero?

  • Is there a way to check stat differentials while in the auction house?
  • Is there a way to lock my skills?
  • Are +maximum damage and +minimum damage enchantments factored into weapon DPS?
  • How do I get to the “Fowl Lair”
  • Is “+attack speed” more beneficial to fast weapons?
  • How is the weapon damage on this weapon calculated?
  • 5 Solutions collect form web for “Differences between Hardcore and Normal heroes”

    Since it seems that this question hasn’t received a comprehensive answer, here’s my best attempt at a full list of all of the differences between Hardcore and Normal (Softcore) modes:

    In Hardcore, you:

    • Will lose the ability to play your character permanently upon your character’s death. You will also have the option to archive a profile of your dead character (playtime, level, appearance, cause of death) in your “Hall of Fallen Heroes” for posterity.

    • Will lose all of your character’s equipped items, all items in your character’s inventory, and all items equipped on your Followers when your character dies. Any items in your Stash, as well as your Gold and Blacksmith/Jeweler status, are retained (and are shared between all of your present and future Hardcore characters).

    • Have a separate stash, gold pool, and Blacksmith/Jeweler than your Normal mode characters. There is a dedicated Hardcore-only Auction House, and Blizzard has stated that there will not be a Real-Money Hardcore Auction House. Hardcore mode is an entirely separate ecosystem than Normal mode.

    • Cannot trade items back and forth between Hardcore and Normal characters.

    • Cannot join a game with non-Hardcore characters (and they cannot join yours).

    • Can earn special Achievements for killing bosses and reaching level thresholds on a Hardcore character. Many of these Achievements have special rewards, such as banner designs.

    Additionally:

    • There are no innate differences in the strength of a Hardcore character versus a Normal character.

    • So far, there is no evidence of any difference in the strength of monsters, quality of loot drops, or anything else that affects gameplay aside from the fact that your character cannot be resurrected upon death.

    I have played both a normal barbarian and a hardcore barbarian both up to level 60 just so that I can contribute to this post. Aside from all the things mentioned above, I have noticed that my hardcore barbarian gets more Rare and Legendary items than my normal barbarian. In Normal Level, my hardcore barbarian has acquired 3 Legendary items, while my normal barbarian has only 1. I have also noticed that my hardcore barbarian gets more rare items. This is solely based on items from loot and not items I bought. Everything else is virtually the same for a hardcore and normal hero, except for the obvious differences like life/death, stash, auction house, etc…

    Hardcore heros will have more “flashy” gear;

    Will hardcore characters be more powerful than normal? –Spectrusv

    No intent, no. But they’ll definitely have more prestige and flashy things to show off for being so awesome

    source

    But in the same article, you can see they can not interact with each other in any other way, including the auction house.

    I feel like the drops may be slightly better in hardcore, from a few hours of playtime experience, but otherwise and statwise it’s exactly identical to normal. (you have a separate hardcore gold pool and stash, and anything on hardcore heroes when they die is lost)

    There are no difference in the game.
    The only one is if you die you lose characters, equipment and money.. you can only have back the object in the cest.

    The rest is the “mental” gameplay ^^

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